Around 2014 my good friend Kevin Margo approached me to see if I would like to help him with his animated short Construct which was supposed to be fully rendered with V-Ray on GPU's. He was CG supervisor on many projects during the time we worked together at Blur Studio and we had a great team relationship so I said yes and that's where our collaboration on the Construct begun. I was lead environment modeler on this short, working on majority of props, from modeling, texturing to final scene dressing. Some other elements of the environments like the trailer, hovercraft and some smaller parts of the environment were done by other talented artist.