Spaceship ALPHA crop - LightMix R&D session

Spaceship ALPHA project Crop R&D - Playing with Light Mix and color corrections in V-Ray VFB. This is all coming from only 1 rendered image, all variations are done using Light Mix in V-Ray and its ability to correct intensities and tint on the individual lights after the final image is rendered. 3DS Max/V-Ray for rendering, Blender/Hardops/Boxcutter for almost 90% modeling.